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Experimenting with Role Playing Games as Teaching Tools

Writer's picture: Carolina S. RuizCarolina S. Ruiz

This is my first time trying my hand at a role playing game or as they are more commonly called, RPGs. Thanks to RPG Playground, creating an RPG with little or even no coding experience is easy. The game I'm designing references an actual historical event: The 1937 Nanjing Massacre - six harrowing weeks of rape, torture, mass killings and pillaging by the Imperial Japanese Army that lasted from November 1937 to February 1938.


While the story of the fourteen year-old boy protagonist, Xiaoxian, is fiction, his name (and his sisters') are based on the names of actual people. Likewise, the members of the International Safety Zone Committee are actual historical figures and the game incorporates many of their actual deeds that helped save thousands of civilians' lives.


Here's the basic story-line:

"The object of the game is to successfully make it out of the city to join the resistance army in Chongqing, while doing this as surreptitiously as possible. This means not drawing attention to yourself as you make your way through the war-torn city to reach the other side where you will join other volunteers. Or at least, that is your character's intention when the game begins. In the tradition of RPGs, you will face many choices along the way and you will eventually have to make decisions.


Will you immediately head for the Safety Zone? When you meet civilians, will you try to help them? Will helping civilians keep you from reaching your goal? When you reach the Safety Zone, where you can lay low and get food and shelter before the meetup, will you decide to leave or to stay? Will you miss your meetup and stay behind to help at the Safety Zone instead?"

Screenshot (Behind the City Gates)

Check out and play the game. Warning: It is a work in progress!




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